Now showing items 1-2 of 2

    • Aftermarket, a Game Design Philosophy 

      LeMieux, Patrick (2015)
      Aftermarket, a Game Design Philosophy documents the community histories and material practices of players who, over the last decade, have transformed videogames from “entertainment systems” into instruments, equipment, tools, ...
    • Food, Eating, and the Anxiety of Belonging in Seventeenth-Century Spanish Literature and Art 

      Bacarreza, Leonardo Mauricio (2012)
      In my dissertation I propose that the detailed representation of food and eating in seventeenth-century Spanish art and literature has a double purpose: to reaffirm a state of well-being in Spain, and to show a critical ...