Wireless, Web-Based Interactive Control of Optical Coherence Tomography with Mobile Devices.
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Published Version (Please cite this version)10.1167/tvst.6.1.5
Publication InfoIzatt, JA; Keller, Brenton; Kopper, Regis; Kuo, Anthony Nanlin; Limkakeng, Alexander; Mehta, R; ... Zielinski, David (2017). Wireless, Web-Based Interactive Control of Optical Coherence Tomography with Mobile Devices. Transl Vis Sci Technol, 6(1). pp. 5. 10.1167/tvst.6.1.5. Retrieved from https://hdl.handle.net/10161/13629.
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Adjunct Assistant Professor in the Department of Mechanical Engineering and Materials Sci
Dr. Regis Kopper is an Assistant Research Professor of Mechanical Engineering and Materials Science at Duke’s Pratt School of Engineering and the director of the Duke immersive Virtual Environment (DiVE). Dr. Kopper has experience in the design and evaluation of virtual reality systems in the areas of interaction design and modeling, virtual human interaction and in the evaluation of the benefits of immersive systems. At Duke, Dr. Kopper investigates how immersive virtual reality technolog
Associate Professor of Ophthalmology
Associate Professor of Surgery
My personal research interest is finding new ways to diagnose acute coronary syndrome. In particular, I am interested in novel biomarkers and precision medicine approaches to this problem. As Vice Chief of Research for the Duke Division of Emergency Medicine, I also work with researchers from many fields spanning global health, innovation, clinical trials, basic discovery and translational research. The common element is time-sensitive health conditions. I help
Associate In Research
I am a design/R&D engineer specializing in the multi-disciplinary and application-specific design of devices and instrumentation for medical and life sciences fields. My academic background and experiences have been in biomedical engineering and optomechanics. I have been employed primarily in the research sector and have had exposure to both industry and business.
David J. Zielinski is a virtual and augmented reality software developer at Duke University (2004-present). Currently a technology specialist for the Department of Art, Art History & Visual Studies (2018-present). Previously a member of the DiVE Virtual Reality Lab (2004-2018), under the direction of Regis Kopper (2013-2018) and Rachael Brady (2004-2012). He received his bachelors (2002) and masters (2004) degrees in Computer Science from the University of Illinois at Urbana-Champaign, where
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