Now showing items 1-2 of 2
Sensorimotor learning during a marksmanship task in immersive virtual reality
(Frontiers in Psychology, 2018-01-15)
Sensorimotor learning refers to improvements that occur through practice in the performance of sensory-guided motor behaviors. Leveraging novel technical capabilities of an immersive virtual environment, we probed the component ...
Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments
(IEEE 3D User Interfaces (3DUI), 2016-03-19)
User performance in virtual environments with degraded visual conditions due to low frame rates is an interesting area of inquiry. Visual content shown in a low frame rate simulation has the quality of the original image, ...