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Sensorimotor learning during a marksmanship task in immersive virtual reality
(Frontiers in Psychology, 2018-02-06)
Sensorimotor learning refers to improvements that occur through practice in the performance
of sensory-guided motor behaviors. Leveraging novel technical capabilities of an immersive
virtual environment, we probed the component ...
Exploring the effects of image persistence in low frame rate virtual environments
(2015 IEEE Virtual Reality Conference, VR 2015 - Proceedings, 2015-08-25)
© 2015 IEEE.In virtual reality applications, there is an aim to provide real time
graphics which run at high refresh rates. However, there are many situations in which
this is not possible due to simulation or rendering ...
Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments
(2016 IEEE Symposium on 3D User Interfaces, 3DUI 2016 - Proceedings, 2016-04-26)
© 2016 IEEE.User performance in virtual environments with degraded visual conditions
due to low frame rates is an interesting area of inquiry. Visual content shown in
a low frame rate simulation has the quality of the original ...
Sensorimotor learning during a marksmanship task in immersive virtual reality
(Frontiers in Psychology, 2018-02-06)
Sensorimotor learning refers to improvements that occur through practice in the performance
of sensory-guided motor behaviors. Leveraging novel technical capabilities of an immersive
virtual environment, we probed the component ...
Sensorimotor learning during a marksmanship task in immersive virtual reality
(Frontiers in Psychology, 2018-01-15)
Sensorimotor learning refers to improvements that occur through practice in the performance
of sensory-guided motor behaviors. Leveraging novel technical capabilities of an immersive
virtual environment, we probed the component ...
Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments
(IEEE 3D User Interfaces (3DUI), 2016-03-19)
User performance in virtual environments with degraded visual conditions due to low
frame rates is an interesting area of inquiry. Visual content shown in a low frame
rate simulation has the quality of the original image, ...