Now showing items 1-10 of 33
Willie M.: Legacy of Legal, Social, and Policy Change on Behalf of Children
(Report to the State of North Carolina, Division of Mental Health, Developmental Disabilities, and Substance Abuse Services, 2000)
Psychological Bulletin: Editorial.
(Psychological Bulletin, 2003)
The Department of Education’s What Works Clearinghouse Study Design and Implementation Assessment Device: Version 1.0
(The Department of Education’s What Works Clearinghouse Study Design and Implementation Assessment Device: Version 1.0, 2003)
Ethical Issues in the Conduct and Reporting of Meta-Analysis
(Handbook of Ethics in Quantitative MethodologyMultivariate Applications Series, 2011-01)
A research synthesis focuses on empirical studies and attempts to summarize past research by drawing overall conclusions from separate studies that address the same or related hypotheses. The research synthesist’s goal is ...
Cytoplasmic inheritance redux.
(Adv Child Dev Behav, 2013)
Since the early twentieth century, inheritance was seen as the inheritance of genes. Concurrent with the acceptance of the genetic theory of inheritance was the rejection of the idea that the cytoplasm of the oocyte could ...
Social Cognition: From Behavior-Reading to Mind-Reading
(Encyclopedia of Behavioral Neuroscience, 2010-05-26)
(Primate Neuroethology, 2012-08-16)
This edited volume is the first of its kind to bridge the epistemological gap between primate ethologists and primate neurobiologists.
Genetic Diversity, Population Density, and Per Capita Income
In an article published in 2013, Ashrof and Gaylor claim to have empirically established the hypothesis that degree of genetic heterozygosity within a population, as a function of migratory distance from East Africa, has ...
Neurophysiology of Visual-Motor Learning during a Simulated Marksmanship Task in Immersive Virtual Reality
(25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings, 2018-08-24)
© 2018 IEEE. Immersive virtual reality (VR) systems offer flexible control of an interactive environment, along with precise position and orientation tracking of realistic movements. Immersive VR can also be used in conjunction ...