VR Touch Museum
dc.contributor.advisor | Forte, Maurizio | |
dc.contributor.author | Zhao, Yuchen | |
dc.date.accessioned | 2024-03-07T18:19:53Z | |
dc.date.available | 2024-03-07T18:19:53Z | |
dc.date.issued | 2018 | |
dc.department | Art, Art History, and Visual Studies | |
dc.description.abstract | In recent years, digital technology has become ubiquitous in the museum. They have changed the ways museums document, preserve and present cultural heritage. Now, we are exploring if there are some ways that could provide more historical context to a displayed object and make an exhibition more immersive. Therefore, we did a project called “The Virtual Reality Touch Museum” and used an experiment to test if such museum performs better on “Presence” and learning achievements. As the results show, our VR Touch Museum was outstanding in “presence” but more research is necessary to verify how effective it is for learning. | |
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dc.subject | Art history | |
dc.subject | Design | |
dc.subject | learning outcomes | |
dc.subject | Museum | |
dc.subject | presence | |
dc.subject | touch | |
dc.subject | Virtual reality | |
dc.title | VR Touch Museum | |
dc.type | Master's thesis |