Retelling Dmitri Karamazov’s Story in an Interactive Graphic Novel

Loading...
Thumbnail Image

Date

2018

Authors

Journal Title

Journal ISSN

Volume Title

Repository Usage Stats

192
views
335
downloads

Abstract

This thesis discusses the subject and media of Dmitri Karamazov an interactive graphic novel with Augmented Reality component. Dmitri Karamazov is adapted from Dostoevsky’s novel the Brothers Karamazov. The author uses a fannish, feminine reading strategy to interpret Dostoevsky's character Mitya, transforms the original narrative and retells the story with the assistance of AR technology. The use of AR in Dmitri Karamazov highlights the fanfiction nature of this interactive graphic novel. It shows how a reader can actively participate in literary interpretation, criticism, writing, rewriting, adapting and creating in a new layer of reality. In terms of literature appreciation and consumption, AR encourages people to break away from their traditional passive-reader roles, and provides a virtual space for people to assume authorship of the materials they encounter.

Description

Provenance

Citation

Citation

Tan, Wei (2018). Retelling Dmitri Karamazov’s Story in an Interactive Graphic Novel. Master's thesis, Duke University. Retrieved from https://hdl.handle.net/10161/17041.

Collections


Dukes student scholarship is made available to the public using a Creative Commons Attribution / Non-commercial / No derivative (CC-BY-NC-ND) license.