Isotone equilibrium in games of incomplete information

dc.contributor.author

McAdams, D

dc.date.accessioned

2010-03-09T15:27:04Z

dc.date.issued

2003-01-01

dc.description.abstract

An isotone pure strategy equilibrium exists in any game of incomplete information in which each player's action set is infinite sublattice of multidimensional Euclidean space, types are multidimensional and atomless, and each player's interim expected payoff function satisfies two "nonprimitive conditions" whenever others adopt isotone pure strategies: (i) single-crossing in own action and type and (ii) quasi-supermodularity in own action. Conditions (i), (ii) are satisfied in supermodular and log-supermodular games given affiliated types, and in games with independent types in which each player's ex post payoff satisfies supermodularity in own action and nondecreasing differences in own action and type. This result is applied to provide the first proof of pure strategy equilibrium existence in the uniform price auction when bidders have multi-unit demand, nonprivate values, and independent types.

dc.format.mimetype

application/pdf

dc.identifier.issn

0012-9682

dc.identifier.uri

https://hdl.handle.net/10161/1874

dc.language.iso

en_US

dc.publisher

The Econometric Society

dc.relation.ispartof

Econometrica

dc.title

Isotone equilibrium in games of incomplete information

dc.type

Journal article

pubs.begin-page

1191

pubs.end-page

1214

pubs.issue

4

pubs.organisational-group

Duke

pubs.organisational-group

Duke Science & Society

pubs.organisational-group

Economics

pubs.organisational-group

Fuqua School of Business

pubs.organisational-group

Initiatives

pubs.organisational-group

Institutes and Provost's Academic Units

pubs.organisational-group

Trinity College of Arts & Sciences

pubs.publication-status

Published

pubs.volume

71

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