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Neurophysiology of Visual-Motor Learning during a Simulated Marksmanship Task in Immersive Virtual Reality

dc.contributor.author Appelbaum, Lawrence
dc.contributor.author Sommer, Marc
dc.contributor.author Kopper, Regis
dc.contributor.author Clements, JM
dc.contributor.author Zielinski, DJ
dc.contributor.author Rao, H
dc.contributor.author Kirsch, E
dc.contributor.author Mainsah, BO
dc.contributor.author Collins, LM
dc.contributor.editor Kiyokawa, Kiyoshi
dc.contributor.editor Steinicke, Frank
dc.contributor.editor Thomas, Bruce H
dc.contributor.editor Welch, Greg
dc.date.accessioned 2018-12-15T03:56:30Z
dc.date.available 2018-12-15T03:56:30Z
dc.date.issued 2018-08-24
dc.identifier.isbn 9781538633656
dc.identifier.uri https://hdl.handle.net/10161/17794
dc.description.abstract © 2018 IEEE. Immersive virtual reality (VR) systems offer flexible control of an interactive environment, along with precise position and orientation tracking of realistic movements. Immersive VR can also be used in conjunction with neurophysiological monitoring techniques, such as electroencephalography (EEG), to record neural activity as users perform complex tasks. As such, the fusion of VR, kinematic tracking, and EEG offers a powerful testbed for naturalistic neuroscience research. In this study, we combine these elements to investigate the cognitive and neural mechanisms that underlie motor skill learning during a multi-day simulated marksmanship training regimen conducted with 20 participants. On each of 3 days, participants performed 8 blocks of 60 trials in which a simulated clay pigeon was launched from behind a trap house. Participants attempted to shoot the moving target with a firearm game controller, receiving immediate positional feedback and running scores after each shot. Over the course of the 3 days that individuals practiced this protocol, shot accuracy and precision improved significantly while reaction times got significantly faster. Furthermore, results demonstrate that more negative EEG amplitudes produced over the visual cortices correlate with better shooting performance measured by accuracy, reaction times, and response times, indicating that early visual system plasticity underlies behavioral learning in this task. These findings point towards a naturalistic neuroscience approach that can be used to identify neural markers of marksmanship performance.
dc.publisher IEEE Computer Society
dc.relation.ispartof 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
dc.relation.isversionof 10.1109/VR.2018.8446068
dc.title Neurophysiology of Visual-Motor Learning during a Simulated Marksmanship Task in Immersive Virtual Reality
dc.type Conference
dc.date.updated 2018-12-15T03:56:28Z
pubs.begin-page 451
pubs.end-page 458
pubs.organisational-group School of Medicine
pubs.organisational-group Duke
pubs.organisational-group Psychology and Neuroscience
pubs.organisational-group Trinity College of Arts & Sciences
pubs.organisational-group Duke Science & Society
pubs.organisational-group Initiatives
pubs.organisational-group Institutes and Provost's Academic Units
pubs.organisational-group Duke Institute for Brain Sciences
pubs.organisational-group University Institutes and Centers
pubs.organisational-group Psychiatry & Behavioral Sciences, Brain Stimulation and Neurophysiology
pubs.organisational-group Psychiatry & Behavioral Sciences
pubs.organisational-group Clinical Science Departments
pubs.organisational-group Pratt School of Engineering
pubs.organisational-group Biomedical Engineering
pubs.organisational-group Neurobiology
pubs.organisational-group Basic Science Departments
pubs.organisational-group Center for Cognitive Neuroscience
pubs.organisational-group Mechanical Engineering and Materials Science
pubs.publication-status Published
duke.contributor.orcid Sommer, Marc|0000-0001-5061-763X


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